Wave Arts Announces WaveSurround DX Plug-In Empowering DirectX-Compatible Applications with Advanced 3D Audio Processing

Wave Arts Announces WaveSurround DX Plug-In Empowering DirectX-Compatible Applications with Advanced 3D Audio Processing
 Tuesday, March 07, 2000  
Wave Arts Announces WaveSurround DX Plug-In Empowering DirectX-Compatible Applications with Advanced 3D Audio Processing
Wave Arts, Inc. announced the release of WaveSurround DX, a state-of-the-art stereo enhancement and reverb plug-in for DirectX-compatible audio applications.

“WaveSurround DX marks our foray into the high-end plug-in market and is the first of several plug-ins that we will be marketing that feature our leading-edge audio technology,” according to Bill Gardner, president of Wave Arts. “We have extended the functionality of our popular WaveSurround for Winamp plug-in to enable DirectX audio applications to enhance their tracks with WaveSurround and Wave Arts’ high-quality verb algorithm,”

WaveSurround DX features Wave Arts’ virtual speaker technology that can position a virtual speaker anywhere around the listener. A high-quality reverb algorithm with five room models (chamber, club, hall, stadium, and room) is also included. WaveSurround DX allows users to adjust the virtual speaker placement, reverb parameters (mix, time, size, pre-delay, and damping)and bass and volume settings.

Minimum system requirements for the plug-in are a 266 MHz Pentium CPU running Win 95, 98, 2000, or NT. WaveSurround DX is priced at $89.95. A 21-day demonstration version can be downloaded for free from www.wavearts.com.

www.wavearts.com

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